The head of gaming at Microsoft, Phil Spencer, has put on the record that the consoles wars are going to end. The winner is not the Xbox series. It is something far bigger than that. It is the cloud...
The cloud is rolling in...
Sourced from: https://www.kotaku.com.au/2018/07/how-would-you-remake-command-conquer/ and the authour
So why are the console wars coming to an end? Well the rivalry of Nintendo, Sony and Microsoft consoles, with the march of technology, have edged closer and closer to completely Internet based gaming. Games for the most recent consoles no longer require buying a hard copy to play. With hundreds of gigabytes in downloads required post physical install, there still is the ability to buy games without physical copies for the console and all require dreaded updates.
With the launch of PS5 and Xbox Series X sometime this year, there is no real threat to the console as cloud gaming is still in its infancy. Amazon is rumoured to be building a games service that will be helped by its preexisting cloud computing and streaming services. Amazon and Apple do offer digital only games on their online storefronts with Apple having a monthly subscription but this is not to the scale that is needed.
Give peace a chance...
Sourced from: https://www.gamereactor.eu/make-love-not-console-wars/
When will this all happen? Nintendo Switch, Google Stadia and Nvidia are the first off the mark. The Nintendo Switch has a semi cloud based playability being able to be played on TV and also on the move. Google Stadia is officially the first cloud based gaming system launched on 19 November 2019, being the first true cloud based gaming platform, it does have some issues with the cross platforming and Google only product requirements. Nvidia recently launched GeForce Now, released 4 February 2020, that “bring your own games” service allowing players to stream any digitally purchased titles from any digital store allowing play anywhere from PC to anything.
So many choices...
Sourced from: https://www.cyberpunk.net/au/en/
Why is the cloud so scary? Unlike consoles, cloud games can be used by all smart and Internet capable devices for example; phones, tablets, PCs, TVs, fridges… consoles. By the time cloud gaming is in its teenage phase, there is no telling what games can be played on. Being 100% digital there is no need for physical copies with constant updates and no need for a console to run it with the added bonus of it requiring software updates. All of this hinges on stable, high-speed and reliable Internet connection. Coming from Australia, that is a dream us down-under gamers have been having for years and for more years to come. Bloody NBN…
Fully fledged cloud based gaming is coming but not without learning the lessons of the past. It is a while off but has reared its head over the horizon. With the power of the consoles only being trumped by customisable PC, there is a long way off for the cloud being utilised for day-to-day gaming. There is one question I must ask: Cyberpunk 2077 is coming this year on all current platforms, which one will you play it on?
You're breathtaking...
Sourced from: https://goodbyekansasstudios.com/cyberpunk-2077/
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